QuickTiles is a plugin for creating interactive tile materials right inside 3ds max. At the same time, you get incredible flexibility of procedural materials and the quality of scanned textures.

The workflow is simple — you load a whole source texture, automatically recognize individual tiles, specify a new layout option and dimensions, and add randomizations if necessary. The whole process takes place directly in mat.editor and takes several minutes.

QuickTiles is a plugin for creating interactive tile materials right inside 3ds max. At the same time, you get incredible flexibility of procedural materials and the quality of scanned textures.

The workflow is simple — you load a whole source texture, automatically recognize individual tiles, specify a new layout option and dimensions, and add randomizations if necessary. The whole process takes place directly in mat.editor and takes several minutes.


FEATURES

Thanks to a unique set of tools, QuickTiles allows you to enjoy the perfection of photoscanned textures and the ease of changes of procedural materials.

Easy start

The QuickTiles plugin is intuitive and easy to learn, and thanks to auto-recognition of tiles, new material is created in minutes.

Automation

Recognition of tiles, texture channels, pattern fill, bitmap fitting, material generation. Many auto functions will significantly speed up your work.

Library

Free library of patterns and scanned textures, which is constantly updated.

Visible tiling

Generate a unique texture of any size or resolution. A special construction algorithm reduces the visibility of tiling.

Long search

Don't look for a suitable pattern configuration or randomizations — just change the available textures as you like.

Garbage files

The texture is cut into individual tiles right inside the plugin and works only with the source texture. Slicing does not take up disk space.

Interactivity

Make any changes at any time-replace the source texture, pattern, size, randomization, and even seams! QT saves all the elements to make editing as easy as possible.

Compatibility

QuickTiles is compatible with 3DMax versions 2018-2022, as well as the Vray and Corona rendering engines. In the first version, FStorm is partially supported (for more information, see Help).

Stability

The plugin was created by an experienced programmer, an Autodesk certified developer. It works stably in projects of any scale and does not cause crashes.

Optimization

The plugin is well optimized. Finished textures take up no more space in memory than regular bitmaps, and the rendering does not slow down.

Conversion

Easily automatically converted to a regular texture, if necessary, transfer the scene to a render farm or workstation without QuickTiles

Priсe

We want everyone to be able to use our plugin! The subscription is sold monthly, and costs only $6. And when buying for a year — only $60!

FEATURES

Thanks to a unique set of tools, QuickTiles allows you to enjoy the perfection of photoscanned textures and the ease of changes of procedural materials.

Easy start

The QuickTiles plugin is intuitive and easy to learn, and thanks to auto-recognition of tiles, new material is created in minutes.

Automation

Recognition of tiles, texture channels, pattern fill, bitmap fitting, material generation. Many auto functions will significantly speed up your work.

Library

Free library of patterns and scanned textures, which is constantly updated.

Visible tiling

Generate a unique texture of any size or resolution. A special construction algorithm reduces the visibility of tiling.

Long search

Don't look for a suitable pattern configuration or randomizations — just change the available textures as you like.

Garbage files

The texture is cut into individual tiles right inside the plugin and works only with the source texture. Slicing does not take up disk space.

Interactivity

Make any changes at any time-replace the source texture, pattern, size, randomization, and even seams! QT saves all the elements to make editing as easy as possible.

Compatibility

QuickTiles is compatible with 3DMax versions 2018-2022, as well as the Vray and Corona rendering engines. In the first version, FStorm is partially supported
(for more information, see Help).

Stability

The plugin was created by an experienced programmer, an Autodesk certified developer. It works stably in projects of any scale and does not cause crashes.

Optimization

The plugin is well optimized. Finished textures take up no more space in memory than regular bitmaps, and the rendering does not slow down.

Conversion

Easily automatically converted to a regular texture, if necessary, transfer the scene to a render farm or workstation without QuickTiles

Priсe

We want everyone to be able to use our plugin! The subscription is sold monthly, and costs only $6. And when buying for a year — only $60!

Brick old white 9845 + Chain bond

Brick old white 9845 + Chain bond

FUNCTIONS

The QuickTiles plugin has a huge number of features that make everyday work easier and significantly speed it up. Work with it for free for two weeks, and you will not want to leave!

Texture generation

• auto-generation of the material
• any physical size

• pixel size from 1K to 32K
• convert to basic texture
• generates a seamless texture

Tile slicing

• slicing into tiles, right in the plugin
• auto-recognition of tiles
• no need to store pre-cut tiles
• replace the source texture at any time

Mixing tile sets

• random mixing
• custom map mixing
• distribution by Tile ID
• simple color sets
• adjust the frequency of occurrence

Pattern creation

• rectangular patterns directly in the plug-in
easy import of complex patterns
• circular layout
large library of ready-made patterns

Tiles randomization

• size
position, rotation, corners offset
corners fillet
tilt of tiles
edge distortion

Embedding in a container

• stretch/crop edges/crop center
aspect groups recognition
random reflection of tiles
• size adjustment
randomization of rotation

Bitmap randomization

• randomization of individual channels
randomize brightness, hue, and saturation
• soften the edges
masking system

Procedural gap

• texture on the procedural gap
the shape of the procedural gap
gap masking

FUNCTIONS

The QuickTiles plugin has a huge number of features that make everyday work easier and significantly speed it up. Work with it for free for two weeks, and you will not want to leave!

Texture generation

• auto-generation of the material
• any physical size

• pixel size from 1K to 32K
• convert to basic texture
• generates a seamless texture

Tile slicing

• slicing into tiles, right in the plugin
• auto-recognition of tiles
• no need to store pre-cut tiles
• replace the source texture at any time

Mixing tile sets

• random mixing
• custom map mixing
• distribution by Tile ID
• simple color sets
• adjust the frequency of occurrence

Pattern creation

• rectangular patterns directly in the plug-in
 easy import of complex patterns
• circular layout
 large library of ready-made patterns

Tiles randomization

• size
 position, rotation, corners offset
 corners fillet
 tilt of tiles
 edge distortion

Embedding in a container

• stretch/crop edges/crop center
 aspect groups recognition
 random reflection of tiles
• size adjustment
 randomization of rotation

Bitmap randomization

• randomization of individual channels
 randomize brightness, hue, and saturation
• soften the edges
 masking system

Procedural gap

• texture on the procedural gap
 the shape of the procedural gap
 gap masking

Wood oak 3550 + Modular pattern

Wood oak 3550 + Modular pattern

COMPATIBILITY

QuickTiles is compatible with the 2018 - 2022 versions of Autodesk 3d max and the Vray, Corona, and FStorm rendering engines

3d max

Vray

Corona

FStorm*

*In the first version, compatibility with FStorm is implemented through a special material generation algorithm, and is indirect. For more information, see the HELP section/Compatibility.

COMPATIBILITY

QuickTiles is compatible with the 2018 - 2022 versions of Autodesk 3d max and the Vray, Corona, and FStorm rendering engines

3d max

Vray

Corona

FStorm*

*In the first version, compatibility with FStorm is implemented through a special material generation algorithm, and is indirect. For more information, see the HELP section/Compatibility.

Wild stone + Running bond + randomization

Wild stone + running bond
+ randomization

BUY

QuickTiles is sold by subscription, monthly. The price is the same for all types of organizations.

TRY

QuickTiles is free for 14 days.

BUY

QuickTiles is sold by subscription, monthly. The price is the same for all types of organizations.

TRY

QuickTiles is free for 14 days.

support@quick-tiles.net

support@quick-tiles.net